As taught in: Spring 2003
Level:
Graduate
Instructors:
Prof. Nicholas Patrikalakis
Prof. Takashi Maekawa
Course Description
Topics in surface modeling: b-splines, non-uniform rational b-splines, physically based deformable surfaces, sweeps and generalized cylinders, offsets, blending and filleting surfaces. Non-linear solvers and intersection problems. Solid modeling: constructive solid geometry, boundary representation, non-manifold and mixed-dimension boundary representation models, octrees. Robustness of geometric computations. Interval methods. Finite and boundary element discretization methods for continuum mechanics problems. Scientific visualization. Variational geometry. Tolerances. Inspection methods. Feature representation and recognition. Shape interrogation for design, analysis, and manufacturing. Involves analytical and programming assignments.
This course was originally offered in Course 13 (Department of Ocean Engineering) as 13.472J. In 2005, ocean engineering subjects became part of Course 2 (Department of Mechanical Engineering), and this course was renumbered 2.158J.
Curvature map of a torus showing elliptic, parabolic, and hyperbolic regions. (Image by Prof. Nicholas Patrikalakis.)
A blog to record helpful tips/hints/tricks/etc. that I come across during my scientific career regarding science, computers, and research. I love learning and disseminating Knowledge.
Thursday, August 11, 2011
MIT OpenCourseWare | Mechanical Engineering | 2.158J Computational Geometry, Spring 2003 | Home
MIT OpenCourseWare | Mechanical Engineering | 2.158J Computational Geometry, Spring 2003 | Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment